TI-82 Link Protocol Guide v1.0 - Variable formats


Variable Formats

A TI-82 variable has two parts: a header and a data section. While the header may be different, the format of the data section never changes whether the variable is in a file, in a transfer packet, or in the calculator's memory. This section describes the format of the data section for most types of variables. The format for the header is described in the packet format and the file format section.

Variable Types

There are several types of variables that the TI-82 uses.

Real Numbers are basic floating-point numbers.
Lists are sequences of real or complex numbers used in statistical calculations.
Matrices are two-dimensional matrices with real or complex components.
Y-Variables are functions that evaluate based on the values of one or more variables.
Graphics Databases (GDB's) are stored sets of graphing functions.
Pictures are stored bitmaps of the graph screen.
Programs are sequences of commands.
Window Settings are stored sets of graph screen range parameters.
Table Settings are stored sets of table screen parameters.

Real Numbers

The TI-82's representation of a real number has the following format:

Offset Length Description
0 1 byte Flags (see table below)
1 1 bytes Base-10 exponent
2 7 bytes Mantissa

The flags byte has the following format:

Bit (Mask) Description
4 (10h) If set, the number is undefined (used for statistical variables).
6 (40h) Uncertain. Most likely if set, the number has not been modified since the last graph.
7 (80h) Sign bit: If set, the number is negative.

The exponent is a 8-bit unsigned binary number normalized at 80h. The real exponent can be computed by subtracting 80h from the value stored here. Valid exponents are in the range -99 to 99.

The mantissa is stored as a 14-digit unsigned binary-coded-decimal number. The most significant digit is first and the implied decimal point is always between the first two digits. Every nybble (4 bits or half a byte) contains one digit, according to the following table:

Binary Value Decimal Digit

0000

0

0001

1

0010

2

0011

3

0100

4

0101

5

0110

6

0111

7

1000

8

1001

9

Lists

A list is represented as a sequence of numbers. The format is shown below.

Offset Length Description
0 2 bytes Number of elements in the list
1 n bytes Element values, one by one, first to last. Each element is a 9-byte real number.

Matrices

A matrix is represented as a two-dimensional array of numbers. The format is shown below.

Offset Length Description
0 1 byte Number of columns in the matrix (no more than 255)
1 1 byte Number of rows in the matrix (no more than 255)
1 n bytes Element values, one by one (see explanation below). Each element is a 9-byte real number.

The element values are arranged in row definitions from top to bottom. Each row consists of a number of real or complex elements from left to right. Under this scheme, [ [ 1, 2 ] [ 3, 4 ] ] would be ordered (1,2,3,4) in memory.

Y-Variables

Y-Variables are represented as a sequence of tokens following a length byte. Click here for a table of token definitions.

Offset Length Description
0 2 bytes Number of token bytes in the Y-Variable. Note that some tokens use two bytes.
2 n bytes Tokens, first to last.

Graphics Databases (GDB's)

A GDB is a stored database of functions and range parameters. GDB formats are different for each graphing mode (function, parametric, polar or sequence).

A function-mode GDB has the following format:

Offset Length Description
0 2 bytes Length, in bytes, of GDB, minus two.
2 1 byte Graphing Mode ID. This byte has a value of 10h for function GDB's.
3 1 byte Mode settings (see mode setting table below)
4 1 byte Unused - has a value of 0.
5 9 bytes A real number: Xmin
14 (Eh) 9 bytes A real number: Xmax
23 (17h) 9 bytes A real number: Xscl
32 (20h) 9 bytes A real number: Ymin
41 (29h) 9 bytes A real number: Ymax
50 (32h) 9 bytes A real number: Yscl
59 (3Bh) n bytes Ten functions, for Y1, Y2, Y3, Y4, Y5, Y6, Y7, Y8, Y9 and Y0, respectively (see function table below).

A parametric-mode GDB has the following format:

Offset Length Description
0 2 bytes Length, in bytes, of GDB, minus two.
2 1 byte Graphing Mode ID. This byte has a value of 40h for parametric GDB's.
3 1 byte Mode settings (see mode setting table below)
4 1 byte Unused - has a value of 0.
5 9 bytes A real number: Xmin
14 (Eh) 9 bytes A real number: Xmax
23 (17h) 9 bytes A real number: Xscl
32 (20h) 9 bytes A real number: Ymin
41 (29h) 9 bytes A real number: Ymax
50 (32h) 9 bytes A real number: Yscl
59 (3Bh) 9 bytes A real number: Tmin
68 (44h) 9 bytes A real number: Tmax
77 (4Dh) 9 bytes A real number: Tstep
86 (56h) n bytes Twelve functions, for X1T, Y1T, X2T, Y2T, X3T, Y3T, X4T, Y4T, X5T, Y5T, X6T and Y6T, respectively (see function table below).

A polar-mode GDB has the following format:

Offset Length Description
0 2 bytes Length, in bytes, of GDB, minus two.
2 1 byte Graphing Mode ID. This byte has a value of 20h for polar GDB's.
3 1 byte Mode settings (see mode setting table below)
4 1 byte Unused - has a value of 0.
5 9 bytes A real number: Xmin
14 (Eh) 9 bytes A real number: Xmax
23 (17h) 9 bytes A real number: Xscl
32 (20h) 9 bytes A real number: Ymin
41 (29h) 9 bytes A real number: Ymax
50 (32h) 9 bytes A real number: Yscl
59 (3Bh) 9 bytes A real number: [theta]min
68 (44h) 9 bytes A real number: [theta]max
77 (4Dh) 9 bytes A real number: [theta]step
86 (56h) n bytes Six functions, for r1, r2, r3, r4, r5 and r6, respectively (see function table below).

A sequence-mode GDB has the following format:

Offset Length Description
0 2 bytes Length, in bytes, of GDB, minus two.
2 1 byte Graphing Mode ID. This byte has a value of 80h for sequence GDB's.
3 1 byte Mode settings (see mode setting table below)
4 1 byte Time/Web mode setting. For Time, this byte is 00h. For Web, this byte is 01h.
5 9 bytes A real number: Xmin
14 (Eh) 9 bytes A real number: Xmax
23 (17h) 9 bytes A real number: Xscl
32 (20h) 9 bytes A real number: Ymin
41 (29h) 9 bytes A real number: Ymax
50 (32h) 9 bytes A real number: Yscl
59 (3Bh) 9 bytes A real number: nMin
68 (44h) 9 bytes A real number: nMax
77 (4Dh) 9 bytes A real number: UnStart
86 (56h) 9 bytes A real number: VnStart
95 (5Fh) 9 bytes A real number: nStart
104 (68h) n bytes Two functions, for Un and Vn, respectively (see function table below).

The mode setting byte has the following format:

Bit (Mask) Mode if set (1) Mode if clear (0)
0 (01h) Dot Connected
1 (02h) Simul Sequential
2 (04h) GridOn GridOff
3 (08h) PolarGC RectGC
4 (10h) CoordOff CoordOn
5 (20h) AxesOff AxesOn
6 (40h) LabelOn LabelOff
7 (80h) This bit is always clear.

Function definitions have the following format:

Offset Length Description
0 1 byte Flags - For selected functions, this byte is 23h. For deselected or undefined functions, this byte is 03h.
1 n bytes A Y-Variable defining the function. Undefined functions have a token byte length of 0.

Pictures

Pictures are 96x63-pixel bitmaps. They have the following format:

Offset Length Description
0 2 bytes Size of picture data (always 2F4h)
2 1008 (3F0h) bytes 1-bit-per-pixel bitmap data, arranged top-to-bottom in rows. Each row is defined left-to-right. (See figure below)

The following figure demonstrates byte ordering of the pixels if the bitmap is in a 756-element array data[]:

[pixel grid diagram]

Programs

Programs share the same format as Y-Variables, but are executed rather than evaluated.

TI-BASIC programs are always tokenized, and can be edit-locked or edit-unlocked, depending on the type ID.
Click here for a table of token definitions.

Window Settings

Unlike GDB's, window setting formats do not vary with graphing mode. Rather, one window setting structure serves for all graphing modes. An additional window setting structure is saved in the calculator memory for later recall with the name "RclWindow". This special window setting structure does not have the unknown byte that is included in the normal window setting structure.

A normal window setting structure has the following format:

Offset Length Description
0 2 bytes Always has a value of 9Ah.
2 1 byte Unknown - value is 00h.
3 9 bytes A real number: Xmin
12 (Ch) 9 bytes A real number: Xmax
21 (15h) 9 bytes A real number: Xscl
30 (1Eh) 9 bytes A real number: Ymin
39 (27h) 9 bytes A real number: Ymax
48 (30h) 9 bytes A real number: Yscl
57 (39h) 9 bytes A real number: [theta]min
66 (42h) 9 bytes A real number: [theta]max
75 (4Bh) 9 bytes A real number: [theta]step
84 (54h) 9 bytes A real number: Tmin
93 (5Dh) 9 bytes A real number: Tmax
102 (66h) 9 bytes A real number: Tstep
111 (6Fh) 9 bytes A real number: nMin
120 (78h) 9 bytes A real number: nMax
129 (81h) 9 bytes A real number: UnStart
138 (89h) 9 bytes A real number: VnStart
147 (93h) 9 bytes A real number: nStart

A saved window setting structure has the following format:

Offset Length Description
0 2 bytes Always has a value of 99h.
2 9 bytes A real number: Xmin
11 (Bh) 9 bytes A real number: Xmax
20 (14h) 9 bytes A real number: Xscl
29 (1Dh) 9 bytes A real number: Ymin
38 (26h) 9 bytes A real number: Ymax
47 (2Fh) 9 bytes A real number: Yscl
56 (38h) 9 bytes A real number: [theta]min
65 (41h) 9 bytes A real number: [theta]max
74 (4Ah) 9 bytes A real number: [theta]mcl
83 (53h) 9 bytes A real number: Tmin
92 (5Ch) 9 bytes A real number: Tmax
101 (65h) 9 bytes A real number: Tscl
110 (6Eh) 9 bytes A real number: nmin
119 (77h) 9 bytes A real number: nmax
128 (80h) 9 bytes A real number: UnStart
137 (88h) 9 bytes A real number: VnStart
146 (92h) 9 bytes A real number: nStart

Table Settings

A Table Setting structure stores the table screen parameters. Table settings follow this format:

Offset Length Description
0 2 bytes Always has a value of 12h.
2 9 bytes A real number: TblMin
10 (Ah) 9 bytes A real number: [Delta]Tbl

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